Friday, September 18, 2015

Sound Chips for Image Display

Sound Chips in the photonic frequency spectrum of 400TC to 789 TC frequency ranges encodes data or image data for displaying pixelic spectrums. Lower frequencies slow the frequencies to produce sub hues of colours. The slower frequency is a differential hue colour. Lower frequencies regulate the speed of "Light" spectrums and change the hue.

Atomic Powered Computer Storage Memnory System

Trittium; or , a radioactive frequency sound chip sends an atomic frequency signal that vibrates through a metal square. Data, sound, and images contain dots and dashes or pixelic matrices that absorb radiation. The photos project data onto a display. The signals are encoded by the photonic frequency [colour frequency] of the image or display by the pixels being the size of the photonic frequency. Pixels are actually frequency codes. Photonic frequencies are 400 Tc to 789 Tc in frequency.

Machine Codes and Other Codes

Machine codes are similar to morse code: [1] A machine code is 01 or "On" and "Off" [2] A Morse Code is ._ or "Dot" and "Dash" The Only exception is the morse code may contain empty spaces to denote a separation of digits. Both the dot and dash are "On"; or, active. "Off" is separated by no signal at all. [1] Pulse generators are limited to a 10X18 bandwidth; or, 10 exacycles per second. [1] 20Kc tones= 45 trillion 20c tones 350 simultaneous tones [ an orchestra] at 20 kc= 1 exacycles divided by 7 MC= 142.857 14 billion tones per second per inch= 14.285 714 billion cd with 10 sets of tones each 1,000 tone songs by an orchestra recorded allows 14.285 7154 million CD; or, 142.857 14 million songs on a 1" X 1" disc. [2] A computer may store 142,857,140 songs in 1" space; and, only plays for 1,000 seconds [16.67 minutes] without a converter. A CD would be capable of playing 7.19856029 times that amount of songs; or, 1,028,365,740 [over 1 billion songs= 100 million Music CD]. That is due to songs being raised by extremely high octaves [7,142,857,150,000 octaves; over 7 trillion octaves] to reach 1 exacycle highest pitch limit of 20 Kc.

Tuesday, September 8, 2015

Petabyte and Exabyte Static Drives Necessary for Future Computers

Compact 1 petabyte to 3 Exabyte computer storage drives will be necessary for 3d high definition images. For example: 1 video movie= 60 frames per second That movie contains 43.2 billion frames [ images] At 1 MB per image, that would be 43.2 PB for the images only. A virtual World Internet contains extreme quantities of storage requirements: Virtual World This Internet system is designed to be used in nonhazardous areas; where total focus and concentration may be utilized without interference. The Internet contains huge quantities of learning data; as well as things to do for entertainment, recreation, self development physically and psychologically; and within every type of subject. Experiencing the virtual world Internet is similar to real life experiences; with the exception failures and mistakes do not cause damage. Instead, they are easily learned from. The conditions of the virtual world are very accurately; and precisely, similar to real world events. Noone is ever hurt or killed in this world. The world itself is as close to a “perfect” place to live. People associate well together and are very friendly and polite. Mistakes are usually always terminated by a gentle instruction of what to do instead of the planned objective. There are fake wars, martial arts tournaments, and other violent performances; but, are performed by discernable humanoids. The world contains beautifull scenery, clean atmosphere, clean environment, and no waste containers. It is an extremely normal environment. People express feelings of love and attractions that are very normal and healthy; though , some “immoral” things are shown to display what is not to be done. They are located in “Hazardous” labelled areas. The World is similar to the game "Civilization" where new areas may be added on. It is also similar to a video game where the areas are virtual. Data: * 54 GB per day of 12 DVD videos= 19.710 TB per year/ 197.1TB per 10 years/ 985.5 TB per 50 years 80GB per 4 days= 3.65 TB * Areas characteristics range from primitive to extraterrestrial. * There are cities, towns and country towns: 10, 000 X 4.5 GB= 45TB. * There is water, snow, ice, mud, forests, jungles and other areas. * There is a recording feature to record a vacation or event; for future recording * Sounds, scents, and other sensoric functions are present. * 200,000 DVD plus 19,000 X 4.5 GB [ 85.5 TB total] video game programming * Video Games= 80GB X 1,000= 80TB * 28,000 avatars for the world: 100GB X 28,000= 280TB * Wikipedia: 200 GB/30 hours= 8 hrs day X 365 X 18 years= 350.4 TB/ 77, 866.67 DVD * Movie Videos: 2.5 GB X 10,000= 25TB * Sounds: 4.5 TB/ 1,000 DVD * Cooking Videos: 10,000 X 100MB= 1TB * Allrecipes.com: 4.5 TB/ 1,000 DVD * Sexual Videos: 4.5 TB/ 1,000 DVD * Extrinsical Videos: 4.5 GB X 1,000 DVD= 45TB * Music: 45 MB X 10,000= 450 GB * Astrology: 10,000 X 450 MB= 45TB * Underground Cities: 1,000 X 450 MB= 450GB * Wilderness, oceans, and Water: 10,000 X 4.5 GB= 45TB * Roads, Stores, Homes [Including Interior]= 4.5 GB X 100,000= 45 TB * Weather: 1,000 X 450 MB= 450 GB * People [Avatars]: 27,000 X 10GB= * Games: 80 GB X 10,000= 800TB Videos: 60 FPS[ Frames Per Second] for 1 hour= 216,000 frames 2 hours= 432,000 images X 100,000 movies/ games= 43.2 billion images X 1MB per frame= 43.2 PB 80GB per day= 1.46PB for 50 years 52GB per day= 949 TB per 50 years Time: Days per year= 365 per 10 years= 3,650 per 100 years= 36,500 36,500 X 80 GB= 2.92 PB Data: Unabridged Dictionary: 6 MB X 50,000= 50GB X 1 million= 10TB X 10 million= 100TB Wikipedia: 200 GB/ 33,333 Unabridged Dictionaries Total World: 100 million cities: 80 GB each city= 8PB 100,000 cities: 80 GB per city+ 80TB 300,000 Cities= 80 GB per city= 240TB Life Forms: 10 Million species: 4.5 GB= 45PB 10 Million species: 10 MB= 100TB Average: 10- 50TB Total: 2.4374 PB/ 3 PB with space for storage of events created 35.04 PB maximally 1.46 PB minimally: For 80GB videos daily for 50 years Continuum: Even when the virtual world is "Turned Off", it continues functioning. New things are added; as well as new events created. Making babies, building new buildings, advancing technology; and, other functions continue. Audio: 700MB X 36,500 days [100 years]= 25.55 TB Machine codes are similar to morse code: [1] A machine code is 01 or "On" and "Off" [2] A Morse Code is ._ or "Dot" and "Dash" The Only exception is the morse code may contain empty spaces to denote a separation of digits. Both the dot and dash are "On"; or, active. "Off" is separated by no signal at all. [1] Pulse generators are limited to a 10X18 bandwidth; or, 10 exacycles per second. [1] 20Kc tones= 45 trillion 20c tones 350 simultaneous tones [ an orchestra] at 20 kc= 1 exacycles divided by 7 MC= 142.857 14 billion tones per second per inch= 14.285 714 billion cd with 10 sets of tones each 1,000 tone songs by an orchestra recorded allows 14.285 7154 million CD; or, 142.857 14 million songs on a 1" X 1" disc. [2] A computer may store 142,857,140 songs in 1" space; and, only plays for 1,000 seconds [16.67 minutes] without a converter. A CD would be capable of playing 7.19856029 times that amount of songs; or, 1,028,365,740 [over 1 billion songs= 100 million Music CD]. That is due to songs being raised by extremely high octaves [7,142,857,150,000 octaves; over 7 trillion octaves] to reach 1 exacycle highest pitch limit of 20 Kc.

Saturday, September 5, 2015

Screen Position Passcodes

A specific location on the computer screen has a special invisible passcode area. A flash drive allows the area to be seen. The area is different each time. The computer utilizes a random calculated area placement. Some passcode boxes are horizontal, some vertical, some diagonal, some round, square, rectangular, triangular, or other shape. An example is a round area. The code must be entered in a specific area within the circle. After a digit is entered, the circle rotates to allow the second digit to be entered. To advance the system, the circle is rotated a specific amount of times; similarly to a padlock code; then, stops at a specific area for code entry. It; eventually, makes a 360* turn. This code allows only a hard drive such as a flash drive to know what area the code is to be entered at a specific time; and, only during the time the code to be used. A special program identifies the drive as the passcode drive. A series of codes has to be remembered accordingly to the length of space allowed for each code entry. Codes may be symbols, alphabets, numerals, or other digit. They may be a drag and drop type entry; as well as an entered key coded set of keys on a keyboard that is plugged in. A randomized entry is allowable in cases of memory failures caused by an accident or injury.

Tricode Code Comparator Sytem Passcoding

A part of a symbol is located in the computer passcode sections. A flash drive is used to add components onto the partial image to make it a full image passcode. The second flash drive compares the code that is input to the code image that is already on the computer. The software only allows a flash drive to enter codes. No one may use keyboards t input codes.

Hue PassCode

Hue codes are passcodes that utilize non standardized specific frequency colour hues as a code. The frequencies of the hues are within 0.001 unit hue. In some cases, the actual digit is not a code at all.

Simultaneous Dual Code Passcode

A single digit is utilized with a morse code pixelic structure. The image is extremely precise for the image comparator; while the morse code pixels open specific files. A second code may be utilized to verify a specific computer operator. That code may be entered at a specific time after the first code is entered; such as in 3.10 seconds. The first code is a code, the time period is code; and, the pixelic morse code is a code.